The article is devoted to the analysis of the digital profile of an athlete in the field of computer sports as a special legal phenomenon. The author explores the concept of a digital profile in the context of labor relations, highlighting its essential features. These features include, for example, professional data, gaming statistics, content assets, media presence, etc., and the author attempts to model the concept. The article systematizes the distinctive features of a digital profile of an e-sports athlete in comparison with a traditional employee. The article identifies the visible and potential key risks of digital profiling of an e-sports athlete.