The research focuses on the conceptual, theoretical, and substantive justification for the need to strengthen government regulation to protect children from destructive content. Using discussions surrounding the regulation of video game distribution in Russia as an example, the leading role of the state and its lack of conflict with the priority of parental rights are demonstrated, as well as the social nature of the risk of children consuming destructive content. The logical inconsistency of the principle of parental monopoly over children’s consumption of information content in the context of the expansion of the online space is demonstrated.